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This is the Cinema 4D plugin with latest production ready version 2020.1.5 SDK.
AHRA Forum: Online Institute: Latest AHRA News: Make a Donation: Media Guide: AHRA: The Association for Medical Imaging Management 490B Boston Post Rd. Suite 200 Sudbury, MA 01776 Phone: (978) 443-7591 Fax: (978) 443-8046. How to change mta serial number.
About the WCA & CCR; Disclaimer; Privacy Policy; Copyright; Site Map; Join WCA. Not sure what 36 carbs and how you've mounted them - check the line where the float bowl clamps to the main carb body versus a std Honda carb - relative to the angle from horizontal, you may have to fine tune the float hight to compensate if the carb was designed to be sitting at a slight downdraft angle - otherwise it as said, yi got some tiny spec's of dirt in the fuel line causing the float. Path finder 8 3 4.
Any feedbacks are welcome for development and fixing the issues. Enjoy it!Not sure what 36 carbs and how you've mounted them - check the line where the float bowl clamps to the main carb body versus a std Honda carb - relative to the angle from horizontal, you may have to fine tune the float hight to compensate if the carb was designed to be sitting at a slight downdraft angle - otherwise it as said, yi got some tiny spec's of dirt in the fuel line causing the float. View topic - Cinema4D version 2020.1.5 (Latest stable).
This is the matching Standalone: OctaneRender™ 2020.1.5.
Make sure to use a NVIDIA Studio driver with version at least 450.xx for Windows There are no OSX drivers that currently support RTX.
New functionality in node editor
New intuitive workflow for nodes
How to make great looking, fast and fully procedural large clouds in five minutes.
C4D noises(osl implementation) in action, recorded in early stage of development
IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc..
Changes of 2020.1.5 plugin
- Small fixes
- Canvas scale feature for Live Viewer. Shortcut is mouse wheel.
Plugin related bugfixes from the 2020.1.5 CORE
- Fixed artifacts produced by stacking multiple GGX lobes together with low roughness
- Fixed bug causing dirt to not to be evaluated when used with medium nodes.
- Fixed issue with random walk SSS causing invalid pin access errors.
- Fixed issue causing the furnace test to fail when layer opacity was less than one.
- Fixed composite material not updating while changing some child material's float pins.
- Fix UV mapping of light sources on quad lights.
- Fixed OSL code generation for vector equality tests.
- Fixed self illumination on quads lights.
- Fixed incorrect illumination on surfaces in proximity and parallel to quad lights.
- Fixed volume depth passes when no volumes are used.
- Fixed issue causing render errors when large scenes were compiled under low memory conditions.
- Fixed rendering of animations when using a universal camera.
- Fixed scene exports when using universal cameras.
- Fixed issue causing auto-bump map not properly working with composite materials.
WINDOWS ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa .. .5_win.rar
WINDOWS SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa .. .5_win.rar
OSX ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa .. Macosx.zip
OSX SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa .. Macosx.zip
R15 resources(just for R15 users)
Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 450) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
-Cuda 9.1 driver for OSX.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads .. p-html.zip
V3 SAMPLE SCENES SET(make a request if you need any specific sample)
https://render.otoy.com/plugindownloads .. scenes.rar
See this topic for some partial samples: viewtopic.php?f=85&t=53989
CINEMA 4D TUTORIALS SECTION:viewforum.php?f=87
CHANGE LOG:https://docs.otoy.com/#60Change%20log
Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4Dpluginsc4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only 'c4dOctane-r18.cdl64' and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc.
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib
Cinema 4D Release 21: c4dOctane-r21.xdl64 or c4doctane_R21_demo.xlibHi all,
This is the Cinema 4D plugin with latest production ready version 2020.1.5 SDK. Any feedbacks are welcome for development and fixing the issues. Enjoy it!
This is the matching Standalone: OctaneRender™ 2020.1.5.
Make sure to use a NVIDIA Studio driver with version at least 450.xx for Windows There are no OSX drivers that currently support RTX.
New functionality in node editor
New intuitive workflow for nodes
How to make great looking, fast and fully procedural large clouds in five minutes.
C4D noises(osl implementation) in action, recorded in early stage of development
IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc..
Changes of 2020.1.5 plugin
- Small fixes
- Canvas scale feature for Live Viewer. Shortcut is mouse wheel.
Plugin related bugfixes from the 2020.1.5 CORE
- Fixed artifacts produced by stacking multiple GGX lobes together with low roughness
- Fixed bug causing dirt to not to be evaluated when used with medium nodes.
- Fixed issue with random walk SSS causing invalid pin access errors.
- Fixed issue causing the furnace test to fail when layer opacity was less than one.
- Fixed composite material not updating while changing some child material's float pins.
Gasguns.info Forum View Topic Youtube
- Fix UV mapping of light sources on quad lights.- Fixed OSL code generation for vector equality tests.
- Fixed self illumination on quads lights.
- Fixed incorrect illumination on surfaces in proximity and parallel to quad lights.
- Fixed volume depth passes when no volumes are used.
- Fixed issue causing render errors when large scenes were compiled under low memory conditions.
- Fixed rendering of animations when using a universal camera.
- Fixed scene exports when using universal cameras.
- Fixed issue causing auto-bump map not properly working with composite materials.
WINDOWS ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa .. .5_win.rar
WINDOWS SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa .. .5_win.rar
OSX ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa .. Macosx.zip
OSX SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa .. Macosx.zip
R15 resources(just for R15 users)
Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 450) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
-Cuda 9.1 driver for OSX.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads .. p-html.zip
V3 SAMPLE SCENES SET(make a request if you need any specific sample)
https://render.otoy.com/plugindownloads .. scenes.rar
See this topic for some partial samples: viewtopic.php?f=85&t=53989
CINEMA 4D TUTORIALS SECTION:viewforum.php?f=87
CHANGE LOG:https://docs.otoy.com/#60Change%20log
Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4Dpluginsc4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
Gasguns.info Forum View Topic 2
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Gasguns.info Forum View Topic 2017
Ex. if you have Cinema4D R18.0, keep only 'c4dOctane-r18.cdl64' and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc.
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Gas Guns Info Forum View Topic Online
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylibGasguns.info Forum View Topic Free
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib
Cinema 4D Release 21: c4dOctane-r21.xdl64 or c4doctane_R21_demo.xlib